Episode 35 of ComposerCast. This is an interview episode where I talk to the wonderful composer and sound designer, Chris Jolley, about his audio career in games.
This is the home of ComposerCast! It’s a podcast all about music, video games and my roundabout journey as a composer. Putting yourself out there is always scary, especially when it’s your voice being recorded. I’m definitely enjoying the ride, though! If you prefer the written word, I also write blog posts where you can read more about games, music, tech and composing.
I started the podcast because I prefer speaking more than writing. I thought it would be a great opportunity to interview interesting people too. I’ve learned a lot so far and I look forward to chatting to lots more people.
If there’s anything you find interesting or if you’d like to be a guest on the podcast, feel free to contact me or get in touch on one of the many social media platforms. You’ll find all the social links at the bottom of this page. You can normally find me posting snippets of my day on Twitter.
On this episode we talk about BlazeRush, a naughty goose and a witcher. Play Untitled Goose Game: https://goose.game/ Watch the naughty goose cause havoc on a computer screen: https://youtu.be/EQx6fyrZDWM Check out Bit Byte Bear; the wonderful guys who have supported… Read More »034 | Bewitche(r)d
This is part 2 of our talk about Amanita Design and the beautiful games they create. We go in-depth looking at the music and sound design of the Amanita worlds.
Show Notes Our guest on this episode is Deno. He is a classical composer, producer, and artist whose compositions are performed by chamber ensembles and whose focus lies in dramatic symphonic music, industrial rock and electronica for computer games. We… Read More »028 | Interview: Composer Denovaire
[expand title=”Show Transcript”] 00:00 Hello welcome to episode 27 of ComposerCast 00:03 On this episode we do a really fun 00:06 interview with a composer and what did 00:09 what did he comes up labeled himself a 00:11 music design… Read More »027 | Interview: Game Music Designer Matthew Walker