On this episode we talk about how fun it is to drive a truck in VR, discuss the co-op madness of fighting goblins in Karnage Chronicles, correct past mistakes and have a look at learning to code with music. We end with a constructive deconstruction of some tracks from Undertale. Check out Sonic Pi at https://sonic-pi.net/ […]
Show Notes On this episode we try and make sense of all the game launchers that are out there competing with each other, we talk about the game From Other Suns and we breakdown some Minecraft music.
Show Notes On this episode, Lloyd and I discuss the amazing tech that is photogrammetry, chat about E3 and deconstruct a classic video game track.
Show Notes Our guest on this episode is Deno. He is a classical composer, producer, and artist whose compositions are performed by chamber ensembles and whose focus lies in dramatic symphonic music, industrial rock and electronica for computer games. We talk about his work, his life and his approach to writing music especially from the […]
Show Notes On this episode of the podcast, we talk to the wonderful video game music designer Matthew Walker. His work as a music designer, sound designer, and professional vocalist has been recognised worldwide whilst the clients he works with are some of the biggest in indie game development, with shipped titles across PS4, PSVita, […]
Show Notes We delve into the future of gaming with Apple Arcade and Google Stadia before deconstructing a classic Zelda tune. Listen to Will’s track Beautiful Dreamer on Spotify. Download the Forest Theme from Zelda: A Link to the Past with this bundle including the midi file, Guitar Pro file, PDF of the notation and a […]
What is the Rift S? And why does it sound just so awful? What are those start up sounds? And why do they sound just so lovely? Memes?
Remasters, remakes, reboots and “remaster plusses”.
The last stop in our history of video game music journey. We take a look at the 5th generation era of consoles.
I hope you all had a great Christmas break! Lloyd and I are back with a brand new episode all about the audio capabilities of the SNES and SEGA Genesis/Mega Drive. We go through the steps you can take to recreate that classic SNES sound on a modern DAW. We also chat and have a […]