This is the home of ComposerCast! It’s a podcast all about music, video games and my roundabout journey as a composer. Putting yourself out there is always scary, especially when it’s your voice being recorded. I’m definitely enjoying the ride, though! If you prefer the written word, I also write blog posts where you can read more about games, music, tech and composing.

I started the podcast┬ábecause I prefer speaking more than writing. I thought it would be a great opportunity to interview interesting people too. I’ve learned a lot so far and I look forward to chatting to lots more people.

If there’s anything you find interesting or if you’d like to be a guest on the podcast, feel free to contact me or get in touch on one of the many social media platforms. You’ll find all the social links at the bottom of this page. You can normally find me posting snippets of my day on Twitter.

039 | Interview with Elliot Callighan

On this episode, we talked to composer and sound designer, Elliot Callighan. He has recently worked on the the music for the new Trackmania game and is also the owner of Unlock Audio, a company who provide full audio support for game developers.

037 | Celestial

Video Version Audio Version We’re still in lockdown so join us for another lockdown episode of ComposerCast where Lloyd and I chat about virtual reality inside virtual reality. On this episode we talk about our experience playing Skater XL, Windlands… Read More »037 | Celestial

035 | Interview: Chris Jolley

Episode 35 of ComposerCast. This is an interview episode where I talk to the wonderful composer and sound designer, Chris Jolley, about his audio career in games.

034 | Bewitche(r)d

On this episode we talk about BlazeRush, a naughty goose and a witcher. Play Untitled Goose Game: Watch the naughty goose cause havoc on a computer screen: Check out Bit Byte Bear; the wonderful guys who have supported… Read More »034 | Bewitche(r)d

033 | Amanita Music Part 2

This is part 2 of our talk about Amanita Design and the beautiful games they create. We go in-depth looking at the music and sound design of the Amanita worlds.